Date | Task Description | Time Spent | Was / Were your choices and work Best Practices? Why? |
10-23 | Worked on spooky ambience and finished it at the end of class. | 1 hr | Yes because I collaborated with the rest of the team to make sure that it suited the game. |
10-24 | Worked a bit more on the town ambience music. Came up with another melody for it but overall got a little bit stuck. | 1 hr | Yes because even though I didn’t get a lot done, I still experimented with a lot of different ideas and I have more things to try out tomorrow. |
10-25 | Worked a little bit on town ambience but then switched to boss music. I got the intro finished before class ended. | 45 min | Yes because I collaborated with Arlo to make sure I captured his vision for the music as best as possible. |
10-26 | Finished the boss music and made it loopable. Inspired the team to change the aesthetic of the boss. | 1 hr | Yes because I collaborated with the team to get approval from them and any feedback. |
10-27 | Fixed some minor details in the boss music and then worked more on town ambience. Then played through other teams games. | 1 hr | Yes because I collaborated with Arlo for the music and gave feedback to other teams. |