SUMMARY
Role
Sound Designer
Intention (SMART Goal)
By Oct. 12, as part of team # as Sound Designer, I will have evidence of having appropriate sounds and music for a film by following MrBrynnoth’s Tutorial for Session 1.
PRE-PRODUCTION – INQUIRY
Leader(s) in the Field / Exemplary Work(s)
- 1:28 How did he begin making the music?
- 2:08 Musical themes
- 3:09 Musical goal
- 3:48 Creative rewards
- 4:58 What composers should look for in directors
- 6:03 Spotting
- 7:52 Spotting with directors
- 8:22 Challenges
- 9:14 Future projects
- 10:29 Nurse band vs Bee band
Training Source(s)
- 0:18 Example montage
- 2:12 Risers
- 2:30 Drones and Atmopsheres
- 2:51 Slow Motion
- 3:00 Time Lapse
- 3:09 Transitional Elements
- 3:27 Ambience
- 3:57 Metronome use
- 4:22 Sequencing explained
- 8:51 The role of Sound Design
- 10:13 “Tinkering”
- 12:17 Importance of Sound Design
PRODUCTION – ACTION
The (FILM, SOUND, or GAME Creation)
Skills Commentary
I was the Sound Designer for this session and I mostly focused on getting comfortable with the equipment and the software. I wanted to get better at recording dialogue and leveling it with the background effects and music.
POST-PRODUCTION – REFLECTION
21st Century Skills
Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)
Since we were a bit short on time I had to do most of the post-production audio stuff after school. I had to do a lot of leveling of the audio, especially the scream at the end.
Ways of Working (Communication & Collaboration)
I communicated with Nate who did most of the editing to get an idea of where to put specific effects. I also communicated with Zayvier to get the scream which was a last minute decision.
Tools for Working (Info & Media Literacy)
I used mostly Davinci Resolve and Cubase to edit the audio together because that’s what I have on my computer at home.
Ways of Living in the World (Life & Career)
I developed good communication skills and developed a better understanding of the job and the equipment.
Reactions to the Final Version
Eric liked the Griddy and he said it was funny but also kind of creepy.
Self-Evaluation of Final Version
I liked the final project because it did its job, however, I wish I leveled the dialogue a little better and had more time to do original music.
Grammar and Spelling
Grammarly
Editor
Zayvier